unity3d - How to send a photo over network with Unity? -
i trying show players facebook profile picture each other when playing vs game. tried send picture [command] , [clientrpccall] attributes not work. idea?
it's trivial google answer question.
to started ...
[rpc] void sendtextures(byte[] receivedbyte){ receivedtexture = null; receivedtexture = new texture2d(1, 1); receivedtexture.loadimage(receivedbyte); getcomponent<renderer>().material.maintexture = receivedtexture; } just google 100s of full examples , discussions.
here's huge discussion many full scripts , on
http://forum.unity3d.com/threads/sync-texture-over-network.76538/
try googling,
unity3d send image on rpc
unity3d send png on rpc
unity3d texture rpc
and on
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