lua - Spawn multiple images in grid evenly -
i have 40 objects placed in 5x8 grid style. object's image 50x50. code use spawning following:
local spawnimage=function(x,y) circle[bcircle] = display.newimage( "dot1.png" ) circle[bcircle].x =-5+x*55 circle[bcircle].y = 60+y*55 scenegroup:insert(circle[bcircle]) circle[bcircle].value = bcircle circle[bcircle].tag=false numcircle[bcircle]= display.newtext( circle[bcircle].value, spx+x*55, spy+y*55, "helsinki", 16 ) circle[bcircle]:addeventlistener( "touch", touchi ) bcircle = bcircle + 1 end y=1,8 x=1,5 spawnimage(x,y) end end
the thing cant place them evenly in different devices(simulator)
any help? how can place objects evenly in different devices? ideas? help?
thanks!
you don't take display resolution consideration different devices. you're using fixed offsets , sizes different results.
corona can handle scaling if define content properties project.
https://docs.coronalabs.com/daily/guide/basics/configsettings/index.html
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