Unity3D Android visual artifacts -


since while ago started having artifacts on android devices. have checked build settings, disabling code stripping , setting options default ones - nothing worked out. visual interference (see screenshot) happens @ least in note ii , htc 1 mini/2. nexus 5 exhibited minor interferences. highly appreciated!

picture here

well, quite obvious, needed turn on brain, lol. so, if you're having issues rendering - try check main camera. , careful clear flags property. personally, have faced situation when of background layers (which have spriterenderers on) switching alpha values. @ point camera "see" through layers. , problem if have "don't clear" value in "clear flags" property.

hope helps.


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